 
 
 
 
 
 
 
  
 of that for conventional shot-domain RTM. Each iteration of the LSRTM is assumed to cost twice that of the RTM method.
So, for 30 iterations, the computational cost of the plane-wave LSRTM is about 12 times that of the conventional RTM.
The computational cost of the dynamic plane-wave LSRTM is only about 40% of that for conventional RTM. The drawback is that CIGs are not available for velocity analysis and the convergence is lessened because at every iteration the problem is redefined with a new encoding function.
For the I/O costs, conventional RTM inputs 515 shots with 480 traces each, and plane-wave migration only needs to read 31 plane-wave gathers with 1260 traces each. Hence, the I/O cost of plane-wave migration and plane-wave least-squares migration is
 of that for conventional shot-domain RTM. Each iteration of the LSRTM is assumed to cost twice that of the RTM method.
So, for 30 iterations, the computational cost of the plane-wave LSRTM is about 12 times that of the conventional RTM.
The computational cost of the dynamic plane-wave LSRTM is only about 40% of that for conventional RTM. The drawback is that CIGs are not available for velocity analysis and the convergence is lessened because at every iteration the problem is redefined with a new encoding function.
For the I/O costs, conventional RTM inputs 515 shots with 480 traces each, and plane-wave migration only needs to read 31 plane-wave gathers with 1260 traces each. Hence, the I/O cost of plane-wave migration and plane-wave least-squares migration is 
 that of conventional RTM, if all the data can be stored in the physical memory, so it might be more suitable for GPU calculations. Table 2 shows the comparison of different methods in terms of computational and I/O cost.
 that of conventional RTM, if all the data can be stored in the physical memory, so it might be more suitable for GPU calculations. Table 2 shows the comparison of different methods in terms of computational and I/O cost.
| RTM | Shot-domain LSRTM | Plane-wave RTM | Plane-wave LSRTM | Dynamic LSRTM | |
| Computation Cost | 1 | 60 | 0.2 | 12 | 0.4 | 
| I/O Cost | 1 | 1 | 0.15 | 0.15 | 0.15 | 
| Image Quality | good | highest | better | highest | better | 
| Sensitivity to Velocity Errors | good | fair | good | good | good | 
 
 
 
 
 
 
