I show that my frequency selection technique in a multisource framework is similar in form to the well-studied stochastic optimization problem. In terms of computational cost, blending groups of sources together to form supergathers would reduce the subsequent computational cost by a factor of . Due to the weakened illumination capability, iterations are usually required to produce an image comparable to standard migration. Fast convergence with many fewer steps than yields an overall speed gain compared to conventional migration.
Numerical results with a 2D salt model and a marine survey show that crosstalk is completely removed with a multisource speedup nearly an order of magnitude faster than standard migration. In the 3D example with a fixed acquisition geometry (a fixed OBS geometry) a speed up of 40 was achieved compared to standard migration. In addition, better resolution was achieved.
Yunsong Huang 2013-09-22